
The final level drops the 'Royal' from the name. This level, titled Royal Carrotus Village, appears to be an early version of, well, Carrotus Village. Same as JBoardin, only Jazz dies upon pressing any button.Ī medium sized area with a lake in the center, and a small raised platform where the character will stand. A small area leads outside to a forest with a large mushroom in the center, suggesting that perhaps the rocket would crash here at some stage. I know you can do it! Tomslevel.unrĪ small level where Jazz starts off inside a small space shuttle with some boxes. Please rid us of Evil Devan's Henchman! The Red Lizard stole our key to the Lair Of Wind! Jazz, please return it to us! The Red Lizard is locked underwater, you must retrieve the Crankshaft that fell below, onto the beach and return it to the Gate House, only then you will be able to fight the Red Lizard. I'm glad you're here Jazz, my house is flooded with goons, if we don't get this Lair's key back, the Evil Devan Shell will take control! We gotta keep this real, you know what I'm sayin'. Two pieces of dialogue explain what was going to happen in this level. It's also possible to climb to the top of this level by running up the waterfall from the top. The small ponds in the caves will work as normal regardless. Lair of Wind requires a patch to work correctly, otherwise the crankshaft won't spawn on the beach and the water won't function, causing Jazz to fall through to the bottom. Several collectibles are scattered around the level, and enemies also populate it. It features a small village with two residents, a huge waterfall, a cave, a cannon atop a beach, and an underwater city, complete with sunken ship. The largest level in the alpha demo, matching some concept art.

One of the render modes makes it much easier to view areas darkened by shadows.īuild Date 19:46:02 Unused Levels JLow.unr This uses the original Unreal Engine commands, though not all of them work. Pressing the tilde key ( ~) will open up the Unreal console.
